-=Squad Play=-

Don't play with yourself.



Join Orca on Fridays and Saturdays for Squad Play recording:

results may vary ;)

Email me, squadplay@gmail.com

Monday, December 18, 2006

Merry Xmas Simpson!



We start off with Voodoo offering us a ride. I gratefully decline and he takes off, only to almost run us over moments later. Simpson and I then voice our opinions. After taking a flag Voodoo pulls away from us while we try to catch a ride with him, only to meet with an unfortunate end.

We then launch into some good middle-flag action during which we try very hard to keep each other alive and calm Voodoo down. Maximumbad comments on my kill-streak, which jinxes me. Simp' wastes a couple guys, we take another flag, then get wasted by the APC - as per usual.

Upon respawn we identify a podding squad and proceed to eliminate the threat. I take out one and the beacon, and my squad rides in like the calvary and takes out a final threat. We avoid a tank on our way to Com Station and eliminate various threats. We take com station without much issue.

It's now time to move up on ruins. Only to meet some unpleasant circumstances.

The second attempt is more successful. In this attempt for ruin I decide that I'm getting bored, so caution is thrown out in favor of craziness.Fortunately "we're a top-notch squad"! and I am revived and proceed to grab a couple pairs of tags and we successfully take ruins despite strong resistance. I then die somehow. It's very enjoyable.

Things start to get a bit more deadly, and then I make the fateful decision to take com tower back.

The approach starts out nicely enough. A couple kills, a nice approach. But then things start getting bad as the enemy squad has good medic work. Additionally, I do not help things by trying to get knife and defib kills. I am finally taken down. But it's fun anyhow.

Our second attempt is met without much resistance. That is, until I die in a hailstorm of explosive death.

Things kind of wind down towards the end as we approach playground.

I comment on a good player, "crazy yossarian" and wonder what exactly that is. It turns out it's something from the book Catch-22. His name must be a word play on Yossarian, since he would have to be crazy to fly the mission, but if you were crazy you were grounded: catch-22. Nice. Class dismissed.

At the end a team mate embeds a couple bullets in my torso.

All in all a nice match. One of many from last weekend.

Please join me next Friday night and Saturday, I'm "Orca".

2 Comments:

At 11:56 AM , Blogger Razvan Savin said...

Hello Orca :) First of all i would like to congratulate you for your wonderful blog and squad leadership. Its always a pleasure to watch your vids. I think that if every player out there watched one of your vids at least one time, this game would've been so much better. Sadly, as i suspect you're from the US, i cant join you because i live in Europe. Still, i would like to ask you some questions if you dont mind:
1) why do you use smoke grenades? i find them useless except in titan corridors..They last too little, in the last vid if u were equipped with the ASSRockets you could've scored an extra 3+ kills (sniper on the railline, and near the corner of the building,etc)Best defense is offense...
2) Why the baur? Since most of the action in maps like Belgrade is close quarter, wouldn't it been better if u used the voss? I've seen numerous times when u were left out of ammo and had to reload, just to pray that u didnt get shot by those enemies..

Anyway, i hope its ok, i am going to add you in my buddy list.

Respectfully
[NeRo] Razvan :)

 
At 2:25 PM , Blogger Unknown said...

Hello,

A finally another fan of the Baur!

Anyways, I was wondering if you and the group you normally are in a squad with (I don't know if it is the same people everytime, I'm just assuming) ever consider creating a clan. My clan would be up to a match if that was the case.

FreedomFighter
=EID= CLan
myspace.com/eliteinfantrydivision

 

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